Devlog
- October 20, 2026 by IG20001#Moddable, #Procedural Generation, #3D, #Game Development, #Model Viewer, #Custom Content, #Open World, #Low-poly, #Level DesignModel Viewer I've added a standalone model viewer for WOLD. Since the game uses its own custom model format, standard 3D viewers can't open these files. This new tool lets you inspect your models with... Continue reading

- October 19, 2026 by IG20001#retro, #FPS, #low-poly, #exploration, #open world, #procedural generation, #3dNew Build — GPU, Water & Mountains Three things you can actually see. GPU Rendering The world used to be CPU-only at 320×240 . Changing the “resolution” just stretched the same pixels. Now you... Continue reading

